Cognitive Computing Technology – Self Learning System and Its Features
Technology is not possible without human intervention. Advent and introduction of technology, and advancement in it, are only possible when it has a human intervention. And that is the truth! There is a big question, ‘can a computer develop the ability to think’? Ability to think without the intervention of humans and what they think and imagine. Let us discuss and try to understand this.
In regards to the question that we are trying to understand here has a clear answer, that, this is something that programming experts are trying to achieve. The main goal is to simulate the human thought process in a computerized model. And this is a form of technology is named as cognitive computing. Let us make it simpler. There is a combination of cognitive science and computer science, which together results in cognitive computing technology. Such a model provides us with a realistic road map to achieve artificial intelligence (AI).
This trending technology represents self-learning systems. These systems are extremely purposeful to utilize machine learning models to mimic the way the brain works. Yes! To mimic the way the brain works. And these systems are supposed to be capable of solving problems without human assistance. It is possible with the facilitation of the creation of automated IT models.
As cognitive technology is a basic solution that can play an excellent role as an assistant or virtual advisor, there are certain features for the computing systems.
Adaptive – Ability of the human brain to learn and adapt from the surroundings.
Interactive – Interact with all elements in the system.
Iterative – Remember previous interactions in a process and return information, able to define the problem by asking questions or finding an additional source.
Contextual – Understand, identify, and extract contextual elements. Contextual elements refer to, such as meaning, syntax, time, location, and appropriate domain. It also includes regulations, user’s profiles, processes, tasks, and goals.